Whenever my family or friends get together, we love to play/try out different board games. Two board games that I’ve been getting antsy to play again are Arkham Horror and The Castles of Burgundy. The two are vastly different games. The first is a cooperative game where you fighting against the game board (which almost always wins because defeating Lovecraftian horrors is virtually impossible); the latter, a competitive game where you assume the role of a French aristocrat trying to develop and expand your princedom before the other players.
Arkham Horror is definitely a frustrating game – a game that you gives you some shred of hope before dashing that feeling into the netherworlds of Lovecraft’s designs.
The Castles of Burgundy pits people against each other, and, more often than not creates thread-bare alliances that sever with the beginning of each turn. Compared to Arkham Horror, it doesn’t take three plus hours to play.
-Me winning The Castles of Burgundy :))))))